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             Persuasive design and technology by B.J. Fogg
            
   Arrangementet er afholdt  
              (blev afholdt mandag, 22. september 2008, kl. 7:30-10:00)
   
                          
  The Royal   		School of Library and Information Science, Copenhagen 
Birketinget 6, 2300 København 
Maximum 20 SIGCHI.dk members are invited to attend the lectures. 
The Royal School of Library and   		Information Science and  Humanistic Informatics at Copenhagen Institute   		of Technology proudly present B. J. Fogg. B.J. Fogg is famous for   		promoting the concept of "captology," a word he has coined to describe   		the overlap between persuasion and computers. With his work on   		persuasive technology, Fogg has created an important new discipline that   		will fundamentally change how we think about technology in relation to   		our jobs, business, social life etc. He has created a totally new field   		of intellectual inquiry. 
Program
9.30 – 10.00 Introduction to   		Persuasive Technology 
  This session will introduce people to persuasive technology. It will   		cover conceptual, research, and design issues related to using computers   		to change attitudes and behaviors. No prior knowledge is assumed. At the   		end of the talk, people will have a foundation for understanding   		persuasive technology. 
   
  10.30 – 11.00 Break 
   
   11.00   		– 12.00 Designing for Behavior Change 
  This session outlines the three components of behavior change:   		motivation, ability, and triggers. Real examples of how computing   		systems leverage these three components will be given, resulting in   		automated forms of persuasion. Then 35 types of behavior change are   		presented, giving real-world examples from Facebook and other solutions.  
  In the last segment, a practical approach to selecting behavior change   		targets will be shared with the audience, and this approach will be   		mapped into the previous two sections of the talk (behavior change   		components + 35 types of behavior change). This lecture results in both   		a theoretical and practical way to think about and (start to) design   		behavior change interventions. 
B. J. Fogg 
   B.J. Fogg is famous for promoting the   		concept of "captology," a word he has coined to describe the overlap   		between persuasion and computers. With his work on persuasive technology,   		Fogg has created an important new discipline that will fundamentally   		change how we think about technology in relation to our jobs, business,   		social life etc. He has created a totally new field of intellectual   		inquiry. 
  Fogg is the founder of the Persuasive Technology Lab at Stanford   		University, where he directs research and conducts experimental work,   		e.g. investigating how mobile phones can motivate and persuade people,   		an area the lab calls "mobile persuasion". In 2005, a grant was given to   		the Persuasive Technology Lab from the National Science Foundation. 
Fogg started investigating computers and   		persuasion in 1993 as a doctoral student at Stanford University using   		methods from experimental psychology to demonstrate that computers can   		change people's thoughts and behaviors in predictable ways. This is   		still the main purpose in Fogg’s work: To create insight into how   		computing products – from websites to mobile phone software – can be   		designed to change people's beliefs and behaviors. 
  Originating   		from this purpose is Fogg’s research on socalled "peace innovation"   		which is investigating how technology can help change attitudes and   		behaviors in ways that bring about global harmony. The vision is to   		innovate persuasive technologies that can bring about world peace in 30   		years, because according to Fogg, we finally have the tools and insights   		to start making world peace a reality. 
Furthermore,  Fogg is deep into investigating the psychology of Facebook: What makes  it compelling, what persuades people to install new apps, and what  motivates them to continue using the service? This research is going to  form the basis of an afternoon workshop at The Royal School of Library  and Information Science where participants will learn about the  potential impact of profile pictures online, which include issues on  trust building and the role of images in impression formation. Before  the workshop, Fogg gives two lectures in the morning – one about  persuasive technology and the conceptual, research, and design issues  related to using computers to change attitudes and behaviors, and one  about designing for behavior change, including the three components of  behavior change: motivation, ability, and triggers. 
To learn more about the concepts of   		“captology” and “persuasive technology” check out B.J. Fogg’s book:   		“Persuasive Technology: Using Computers to Change What We Think and Do”   		Or learn about his latest research topic in ”Mobile Persuasion: 20   		Perspectives on the Future of Behavior Change”.  
       
Fore more information: B. J. Foggs homepage 
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